Hollow Circle with CoreDrawing and Swift
Thanks to Paintcode and a bit of thinking on my part, I was able to put my one-method-to-rule-them-all together. It draws a variable-size donut with a variable angle. The drawShadow bit is still in progress.
Dan Rosenstark, Author & CEO of MIDI Designer, muses about all things tech. Particularly: Notes on software development in Swift, Objective-C, and many non-Apple languages. Also: lots of random technology notes on OS X and iOS.